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Resume

Paul Vudmaska

Full-stack developer and designer with UX/UI judgment, infrastructure depth, and creative visual skills.

Profile

I build practical software for teams that need useful internal tools, customer systems, workflows, and durable infrastructure. My work spans product thinking, Rails application development, frontend implementation, deployment, and hands-on UX/UI design.

Skills

Application development

  • Ruby on Rails
  • Ruby
  • Gems
  • JavaScript
  • jQuery
  • jQuery Mobile
  • SvelteKit

Frontend and design

  • HTML
  • CSS
  • Tailwind
  • Bootstrap
  • Grid
  • Flexbox
  • Framer
  • Figma
  • UX design

Infrastructure

  • MySQL
  • Postgres
  • DigitalOcean
  • Linode
  • Ubuntu
  • Passenger
  • Nginx
  • SSH keys
  • Capistrano
  • SSL certificates
  • Git
  • Netlify

Creative tools

  • Procreate
  • Krita
  • Blender
  • AI-assisted visual direction
  • Static site generators

Experience

MBLZ

Full-stack developer

2016 to Present
  • Built and maintained CRM software for small businesses.
  • Developed systems for managing customers, clients, phone workflows, invoices, and related operations.
  • Worked across Ruby on Rails, Nginx, Passenger, MySQL, and Twilio.

Rackspace

Senior developer

2010 to 2015
  • Worked on internal applications that managed contracts.
  • Integrated Salesforce through its API.
  • Encrypted documents at rest to satisfy audit requirements.
  • Implemented workflows that streamlined sales and contract processes.
  • Worked closely with business representatives to gather requirements and ship practical tools.

USAA

Tech lead

3 years
  • Led work on intranet applications.
  • Built server-side ASP and JScript systems.
  • Supported internal teams with practical business software.

U.S. Navy

E5, honorably discharged

4 years
  • Worked on the flight deck of the aircraft carrier Saratoga.
  • Attained the rank of E5 during a short enlistment.
  • Held a security clearance and served in the Mediterranean.

Creative Work

Alongside engineering, I work with visual tools including Framer, Figma, Blender, Procreate, Krita, and AI-assisted art direction. That gives me a stronger bridge between product implementation and the visual systems users actually experience.